Durian Project screening

Tuesday, July 20th, 2010

Last sunday was the private screening of Sintel (also known as the Blender Institute’s Project Durian). After being involved in the project for the last 5 months it was simply epic to view the nearly finished film on the big screen with full surround sound. Sadly, today, half the team is getting on a plane home. And as for myself… I will help wrap up a few last things, and perhaps create a tutorial or two to conclude my own involvement for now. The project has been life changing, the crew will be missed dearly. On to the next adventure! I hope to see you all there!

BoganBlender published

Sunday, May 16th, 2010

I just now uploaded my first build of BoganBlender. It’s a version of Blender that attempts to remove all “arbitrary” limits on input values. That also makes it somewhat unstable, and well… use at your own risk. But it should enable us to do things with Blender that aren’t normally possible.

You can find the Linux 64bit Blender Render Branch build here

Thanks to Campbell Barton for writing the patch. He is ehm… well not exactly opposed to the idea, but doesn’t really like it hehe. So extra thanks for writing something that you think is silly Cam, you’re a hero ;)

You can find the patch here

Be aware that if you edit/create blender files in this version, you may not be able to use them in other versions, and… they may well crash computers and do things you don’t want… this is a HIGHLY experimental version of Blender.

Color it! Oinkie

Friday, May 14th, 2010

Shapeways published a nice new feature that I’m proud I got to help out with. You can now color your very own piggybank! Go here to have a look. There is also an article about it on SolidSmack.com

Sintel trailer released

Friday, May 14th, 2010

After a lot of long days, and sleepless nights for some of the team, we finally released the trailer. It’s great to be able to show the world some of what we’ve been up to. More to come!

http://durian.blender.org/news/sintel-teaser/

OZMO6:2 released

Wednesday, April 7th, 2010

Dutch rapper Blaxtar released his new album OZMO6:2 last wednesday. He had a great party at the beautiful Tuschinski movie theatre in Amsterdam. I am very proud to have contributed to the creation of his record cover together with Torben Raun.

First week at the Durian Open Movie project

Wednesday, March 24th, 2010

Hi all. Today I had my second full day at the Blender Institute with the Durian team. Find out more about the project here. I already wrote some scripts, found some bugs, been working on a big city scene, played soccer with the guys, and fed the ducks with Nathan. All in all a great start. The photo was taken by Colin Levy.

Project London Multiply Teaser

Wednesday, March 24th, 2010

The crew from Project London (which I’m proud to have been a part of) have yesterday released a brand new, awesome teaser trailer! I’m actually in this one’s credits as well. Go have a look!

A course at the SKVR

Monday, March 22nd, 2010

Starting this April 19th I’m giving an 8 week (once a week every Monday evening) course in Blender 3D at the SKVR in Rotterdam. I believe some spots are still available right now. Also I’m giving a 3.5hr workshop there on Saturday the 27th of March. You need to reserve a seat if you want to take part. Go here for more information about that.

I created a small model that we’ll use during the Saturday workshop. If you want, you can download the character’s .blend file here as well: Blu.blend

Attached Files:

Shapeways switches to a new rendering system

Thursday, March 11th, 2010

The 3D printing community Shapeways is switching to a brand new Blender 3D based rendering system for previews of their models. I’m glad to have assisted them in the design of the scene and materials. You can read more about it on Blendernation.

Joining the Durian team

Wednesday, March 3rd, 2010

After I moved to Amsterdam last weekend, Ton Roosendaal of the Blender Institute asked me to drop by for a chat. I’m thrilled to report he asked me to join the Durian team for the latter stages of the Blender open movie project. The news should hit the official website next week. I’ll be starting in 2 weeks after I finish a couple of my running projects. In the meantime I’ll already join the weeklies, and try to learn as much about Blender 2.5, and the state of the project as I can.